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AI Insights · Timothy · April 2024

Top 5 Otome Games Performance in Norway for Q1 2024

Discover the performance trends of the top 5 Otome games in Norway during Q1 2024, including weekly downloads, revenue, and active users.

Top 5 Otome Games Performance in Norway for Q1 2024

During the first quarter of 2024, the top 5 Otome games on the unified platform in Norway showcased varied performance trends in terms of downloads, revenue, and active users. Here's a detailed look at each game's metrics.

Love and Deepspace, published by INFOLD PTE. LTD., had a notable start post-release on January 17. The game's weekly revenue peaked at approximately $5.7K in early February, but gradually declined to around $677 by the end of March. Weekly downloads followed a similar pattern, beginning with 1.3K in mid-January and dropping to just 50 by the end of the quarter. Active users saw an initial rise to 1.8K in late January, then tapered off to around 978 by the end of March.

Tears of Themis from COGNOSPHERE PTE. LTD. experienced modest revenue fluctuations throughout the quarter, peaking at $571 in mid-January and ending at $85 in late March. Download numbers were consistently low, with a maximum of 7 downloads in mid-January and none reported in the last four weeks of the quarter.

Obey Me! - Anime Otome Sim - by NTT Solmare had a relatively stable performance. Weekly revenue saw a significant spike to $860 in early March before dropping to $94 by the end of the month. Downloads remained low, fluctuating between 5 and 27 throughout the quarter. Active users were steady, starting at 112 in early January and maintaining around 110 by the end of March.

Obey Me! NB, another title by NTT Solmare, showed a varied revenue trend, peaking at $307 in mid-March and closing the quarter at $113. Downloads were relatively higher compared to its counterpart, with a peak of 55 in the last week of March. Active users also showed a steady increase, starting at 159 in early January and ending at 177 by the end of the quarter.

What in Hell is Bad? from Prettybusy Co.,Ltd saw its highest revenue in early February at $437, but this number declined to $86 by the end of March. Downloads were minimal, with only a few instances of activity, peaking at 27 in the first week of January and none reported for most of the quarter.

These insights are derived from Sensor Tower's comprehensive data, offering a clear view of the performance trends for Otome games in Norway during Q1 2024. For more detailed insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2024